five 007 movies that would still make great video games

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Blowfeld
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five 007 movies that would still make great video games

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James Bond at 50: five 007 movies that would still make great games
It's 50 years since Sean Connery first graced cinema screens as Bond, and the series has had a rocky history in terms of games tie-ins. But what would we still like to see from a 007 game?

But what of the many Bond movies that haven't yet been plucked for game treatment? What would work in the modern era? Here are five possibilities. Feel free to argue, or make your own suggestions in the comments section. You can even make a case for the Bond movies outside of the Eon Productions series – that's if you really want to see a game based around the 1967 version of Casino Royale...

Thunderball
It's incredible, really, that one of the most financially successful Bond movies has never made it into interactive form – especially as it has jet packs, an Aston Martin DB5, a glamorous setting (the Bahamas), a glamorous yet tough love interest (Domino) and a villain with an inexplicable eye patch (Largo). The movie would be awesome as an Uncharted-style action adventure with plenty of hand-to-hand combat, fast vehicles and memorable characters; plus, the underwater shoot-out sequence would be interesting in a team deathmatch multiplayer mode.
Possible developer: It has to be Naughty Dog.

On Her Majesty's Secret Service
It's not just about that skiing sequence in the Swiss Alps. The sixth Bond movie also has a gang of brainwashed women known as the angels of death, a great baddie sidekick in the unlikely shape of veteran German actress Ilse Steppat and ultimate supervillain Blofeld as portrayed by Telly Savalas! The plot, involving Blofeld's threat to unleash biogical warfare on the planet, is timely too.
Possible developer: With its eccentric casting, interesting locations and "angel of death" gang, we could just go all-out and give it to Suda 51 and Grasshopper Manufacture.

Live and Let Die
Okay this is a slight cheat as a game based on Roger Moore's first Bond movie was actually released on the Commodore 64 in 1988 – although it was just a boat racing sim cynically re-branded as a 007 title, so doesn't count. A modern day tie-in could make the most of the thrilling bayou boat chase, the voodoo sacrifice sequence and the cool train fight with Tee Hee at the end. And Paul McCartney's title track would be amazing, naturally.
Possible developer: With its spooky black magic overtones, maybe F.E.A.R and Condemned developer, Monolith Productions?

Moonraker
Not a great film, we all know that. However, the space station shootout is always going to work in a game, plus there's Jaws, the ultimate boss character. On the way, we get the chase though Venice and the fight in the cable car on Rio de Janeiro's Sugarloaf mountain. And in a game we can cut out all the really awful jokes and the bit at the end where Jaws turns good.
Possible developer: Nonsensical plot? Globe-spanning action? Specious space sequence? Over-long climactic battle? Someone call Infinity Ward!

Casino Royale
Daniel Craig's blistering opener didn't get its own video game adaptation, mostly due to its timing between EA giving up the Bond rights and Activision taking them over. A new adaptation could address that, bringing the latest in procedural animation to that whole parkour chase and lots of cool physics to the sinking building finale. In between we'd get Aston Martin chases, airport showdowns and, who knows, maybe Kinect-compatible motion detecting seduction scenes between Bond and Vesper. Oh okay, that probably wouldn't happen in a real game, would it?
Possible developer: The movie is gritty, tough and sexy, so maybe Rockstar Studios could do the trick.
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"Those were the days when we still associated Bond with suave, old school actors such as Sean Connery and Roger Moore,"
"Daniel didn't have a hint of suave about him," - Patsy Palmer
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